PreloadKind
Kind of preload decision the server is asking the client to make. Only meaningful when preload_decision is true on MultipleContext.
Name |
Number |
Description |
PRELOAD_KIND_UNSPECIFIED |
0 |
|
PRELOAD_KIND_FIRST_FRAME |
1 |
First frame for a source pin - client decides hold or passthrough |
PRELOAD_KIND_CHANGED |
2 |
The set of streams visible on a source pin has changed - client decides hold or passthrough |
PRELOAD_KIND_ENDED |
3 |
All streams for a source pin have gone - client acknowledges and may atomically release a held pin |